KOR BYOC (Build Your Own Controller)
This kit allows the user to make their own controller.
Last updated
This kit allows the user to make their own controller.
Last updated
All instructions must be followed exactly else the system will not function or unexpected behaviors may ensue; perform all steps below, on the ground.
Minimum of 7 prims linked together. (6 + 1 Root Prim)
Prim(s) must have Next Owner permission set to βModifyβ and βCopyβ ONLY
(Else scripts will throw a debug message of βfailed to startβ upon dropping in)
All prims containing scripts must have unique names
β’ One prim must be named 'system.main'
β’ One prim must be named 'K_Surface' (This prim is how others, and yourself can access the controller by touching)
β’ One prim must be named 'K_Storage'
β’ Rename the remaining 3 prims something unique, they CANNOT be all named 'Object'
DS1, DS2, DS3
All scripts prefixed with βKORβ (and βKOCOREβ) will be placed in root prim unless otherwise specified
β’ Script βsystem.mainβ & 'keep.alive' must be place in βsystem.mainβ prim
β’ Script βKOR.gatewayβ must be placed in three separate prims without any other scripts (Refer to example above)
β’ Script βKOR.interactβ is to be placed in root prim and βK_Surfaceβ
β’ Script βKOR.contentβ and 'KOR.input' is to be placed only in βK_Storageβ
β’ Place updater prim, animations and notecards in βK_Storageβ
β’ Place encrypted token in βsystem.mainβ prim description:
β’ Pick up object and attach to 'Chest' attachment point